This may be a bit delayed for some, but sales made this possible at all. I had no interest in it from the start. It didn’t look right and my gut told me no. My gut was right. It is a bad, bad game. It controls like ridge racer meets… a wall.
Point of note: I didn’t find the e-brake in my first run through. I was using the controller, tried X, B, and A is apparently nitro. LB is look-behind and RB is change view. No e-brake where it should be. I didn’t try Y, but why? It would make no sense for it to be Y, so I didn’t even try.
I had “assists” on hardcore, but it didn’t matter. It was socks on linoleum the whole way. You can brake for a corner, or you can just crash through. You will probably still get there before any of the other cars, even when crashing into every wall.
Ok, so I’ll start out with the things I was
impressed pleased surprised by:
- In-Car View, Interior Detail
- Interior Customization
- Car Selection
Now the things I had a problem with:
- Driving “feel” aka Control
- Exterior Detail of Car Models
- Character Animations
- Initial Car Selection
I would say I didn’t like the graphics overall, but it was really the exterior car detail. They’d show the wheel doing a burnout and the shock was just a squiggly line. The streets were half wet looking all over the place. The overall scenery was simple and cold. The graphic style wasn’t even arcade, it was attempting to be realistic but it wasn’t done well. I would put it on par with the open world driving of Driver: Parallel Lines. To put it simply, it felt dated.
I’m surprised they paid so much attention to the interior detail when they really should have focused on the car models. There’s no physics to it at all, you either are sliding or you are glued to the road. No in between and it’s hard to tell when you’ve actually lost traction. Even with all the assists off, it was incredibly difficult to actually get into a slide I couldn’t steer out of. Normally that ended with a wall which for the initial car you start out the prologue with meant actual smushed damage but for the replacement bumpers on the Nissan Z I was driving after… a few minor scratches.
There was so much that didn’t feel right about it and without even a plot to save it. The story was horrible, cringeworthy even for a cheap video game but this was not originally a cheap video game. I paid $10 for the main game, and $4.90 for the Season Pass/Wild Run. It was better than Crash Time II but not by much.
In what other game can you choose a truck? Dirt racing? I haven’t even gotten to any of that. I’m not sure I will even play it again. There is no joy in it, though maybe if I find an e-brake it might help me not hit the wall so much. Braking though, regular left trigger braking… I’m actually shaking my head thinking about it.
Heads up on the graphics front too… it’s locked @ 60fps. I was running it at 4k, on 1 card. That was because SLI makes it crash. It would be SO much better at 120fps, that might help it a little.
So I am writing this to save you the $15. “Steer” clear of this crew unless you have nothing else to play. And even then… have you heard about this pokemon go thing? If this was originally supposed to go up against NFS Most Wanted (2015) it doesn’t just pale in comparison, it’s damn near transparent.